GAME in its abbreviation, is a cryptocurrency created for the video game industry (one of the most multi-million dollar industries on the planet) under the scrypt protocol. Based on its function in micropayments where players can exchange their balance in real time, make bets and deposit in amounts chosen by themselves and not by the platform to negotiate items directly from game developers; GAME is also a minable currency. It is a currency that is used for trading and has been introduced in the market that is taking an incredible boom today, thus becoming increasingly friendly in the mainstream.
At an initial price of INR 152.54 on 1 September 2017, GAME was fluctuating and finally traded at INR 152.11 on 30 September 2017.
GAME started off at INR 156.30 on 1 October 2017 and over the weeks was reflecting at INR 124.85 on 30 October 2017.
GAME was INR 109.85 on 1 November 2017 and slightly moved up to INR 125.97 on 30 November 2017.
GAME started off at INR 129.16 on 1 December 2017 and drastically sprung up to INR 265.99 on 29 December 2017.
GAME started off at INR 263.89 on 1 January 2018 and dipped down to INR 144.21 on 31 January 2018.
GAME started off at INR 172.13 on 1 February 2018 and was trading at INR 144.21 on 27 February 2018.
GameCredits is one of the oldest online cryptocurrencies launched in 2014. Based on a hard fork of the Bitcoin code, GameCredits provides a basic API with the ability to create and obtain billing within online games. Provides an SDK for the Unity engine, which allows games to generate their billing API.
The main feature of this cryptocurrency is creating invoices (similar to a Coinbase payment gateway)
With GameCredits, users must leave the game and access a web browser to make the payment.
The currency also features a significant risk of centralization, since you can only access its billing API using the GameCredits website. It is a closed source and the only and important point of failure. All the games that use the platform can find their payment system offline, if the website is pirated or without an Internet connection.
The prices fluctuate based on local demand and supply.